There were thousands of iPad's reviews all over the web, so I want to write one single sentence from gamedeveloper's point of view. Porting one of my Javascript game to run on the device took me about 7 minutes - I add simple code for screen size detection, now it is possible to run 'Zombie Eliminator' in any browser, without resolution issues. It is the biggest advantage of Javascript programming - it will run on different platforms out of the box. When I will finish my Game On entry I will try to write something more about iPad gamedev.
Oh, and my new game is available in SamsungApps since yesterday - tetris-like logic puzzle with jewels - try it here.